AvatarReady
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123456]
 NInria
 NAvatar
 NAvatarReadyContains helper classess to serialize animations
 CARiggingComponentComponent for unity Animation rigging system
 CLimbA limb is a three jointed kinematic chain. Create and setup a ChainIKConstraint for that chain
 CARiggingJobAnimation used as entry of the animation graph. Set T pose as default avatar pose
 CARiggingLocomotionJobLocomotion job for Avatars using unity animation rigging. This is a basic locomotion job that moves the hips to follow head movements
 CAvatarDataClass used to serialize and de-serialize the json file containing avatar descriptions and metadata from AvatarGallery
 CAvatarDataPreview
 CAvatarMetaData
 CHumanoidManualFingerAnimationFeatureSOStore values for the HumanoidManualFingerAnimationFeature in a ScriptableObject