AvatarReady
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Contains helper classess to serialize animations. More...
Classes | |
class | AnimationClipPlayer |
Player for Unity animation clip. Path must be in animation ressources folder. More... | |
class | AnimationConfig |
Root class for configuration for a specific AnimationSystem More... | |
class | AnimationControllerPlayer |
Player for animator controller. Path must be in animation resources folder. More... | |
class | AnimationJsonPlayer |
Player for avatar animations json files. Path must be in animation json folder. More... | |
class | AnimationManagerEditor |
Inspector window for <see cref=ReplayManager" /> More... | |
class | AnimationRiggingSystem |
IK animation system using unity's animation rigging package. More... | |
class | AnimationSystem |
Root class for animation technique like IK or Mocap. In the AvatarReady UI, abstract subclasses will be used as Animation Type, concrete subclasses will be used as Animation System. More... | |
class | AnimationTrackerJson |
This player can be used to play not humanoid animation on a GameObject. It's mainly meant to replay animation recorded on a VrRig using the RecordTrackerAnimationFeature. More... | |
class | ARiggingDefaultConfig |
Config for IK system using unity animation rigging. 3 parts config: head, left hand and right hand. More... | |
class | ARiggingFullBodyConfig |
Config for IK system using unity animation rigging. 6 parts config: head, left hand, right hand, left foot, right foot and pelvis. More... | |
class | AvatarCache |
Manage AssetBundles, download avatar AssetBundles from web API, save them in a local folder and load them on demand. For local avatars, the metadata is stored in the AvatarCacheFolder. More... | |
class | AvatarExplorer |
class | AvatarFeature |
Root class for AvatarReady features. More... | |
class | AvatarGalleryApi |
Manages the AvatarGallery api. Launch a web request to AvatarGallery API to get the json representation of the avatar database. More... | |
class | AvatarPreviewCache |
Manages preview pictures of avatar from AvatarGallery. Download them from web server, save them in local folder, load them on demand. More... | |
class | AvatarProvider |
Root class for Avatar creating software. More... | |
class | AvatarReady |
Main class of AvatarReady. Contains all the informations that defines the current configuration. Provides also the method that apply the configuration to the avatar. More... | |
class | AvatarReadyAnimationPlayer |
Abstract class for animation players. Each player define a way of playing an animation on an animator. More... | |
class | AvatarReadyAnimationReplayer |
class | AvatarReadyCalibrationData |
class | AvatarReadyConstOptionAttribute |
Only support Enum, bool, int, float, double and string. More... | |
class | AvatarReadyDefineSymbols |
Defines AvatarReady compilation symbols. If specific files are present in the Unity project, a corresponding compilation symbol is added that will add compatible features. Also defines a symbol for each render pipeline. More... | |
class | AvatarReadyEditor |
Inspector script for AvatarReady. The inspector will search for implementation of specific classes to build the UI accordingly. More... | |
class | AvatarReadyMenuItems |
Add menu items related to AvatarReady. More... | |
class | AvatarReadyNameAttribute |
class | AvatarReadyObjectOptionAttribute |
Only support UnityEngine.Object and subclasses. More... | |
class | AvatarReadyOptionAttribute |
class | AvatarReadyReflectionOptionAttribute |
Beware, this method is complex and use reflection. Only use it if you know what you are doing. More... | |
class | AvatarReadyRuntimeImportHelper |
Helper class to load avatars from AssetBundles. More... | |
class | AvatarReadyRuntimeLink |
Allows developper to get callbacks when an avatar is loaded or destroyed. More... | |
class | AvatarReadySettingsAsset |
Scriptable object containing avatar ready settings values. A default asset will be created at "CustomSettingsPath" with "DefaultSettingsName", this asset can't be deleted, moved or renamed. This default asset will reference the setting asset used (can be itself). More... | |
class | AvatarReadySettingsProvider |
AvatarReadySettings provider, values are stored in a scriptable object (AvatarReadySettingsAsset) The asset can be modified from ProjectSettings => AvatarReadySettings. More... | |
class | AvatarReadySetup |
Simple class to facilitate the setting up of a RuntimeImport avatar. More... | |
class | AvatarReadySetupEditor |
Inspector script for AvatarReadySetup. Gives a easy way to set up a RuntimeImport avatar. More... | |
class | AvatarReadySupportedProviderAttribute |
class | AvatarReadySupportedSystemAttribute |
class | AvatarReadySupportedTrackerAttribute |
class | AvatarResourceLoader |
class | AvatarRuntimeImportUi |
class | CalibrationHelper |
Helper class to manage the avatar calibration process. More... | |
class | CalibrationProfile |
Represents a User's real measures like height. Used by Calibration to save and load data. More... | |
class | CalibrationProfilesManager |
Manages CalibrationProfile, save them as files. More... | |
class | CalibrationTechnique |
Main class to handle avatar calibration. The Awake method can be used to query data from the avatar in T-Pose. More... | |
class | CalibrationUi |
class | CharacterCreatorAvatarProvider |
class | CharacterCreatorFirstPersonVRFeature |
class | ClipInfo |
class | CopyPositionAndRotation |
class | CurveInfo |
class | DestroyUtils |
Utility class that contain a method to correctly destroy a Unity component without having to know if we are in Editor or Play mode. More... | |
class | FacialAnimationFeature |
Facial animation feature - API, set values (blendshapes / action units / visemes / emotions) More... | |
class | FacialAnimationFeatureCharacterCreator |
Facial animation feature - implementation for character creator. More... | |
class | FacialAnimationFeatureEditor |
Inspector script for FacialAnimationFeature. Displays sliders for every emotions, visemes and actionUnits. More... | |
class | FacialAnimationFeatureRocketBox |
Facial animation feature - implementation for RocketBox Avatar. More... | |
class | FirstPersonVRFeature |
class | FootTracker |
class | ForceBodyPosition |
class | ForceBodyRotation |
class | GameObjectExtensions |
Extensions class for Transform. More... | |
class | GuideUi |
Manage a UI to show calibration instructions. More... | |
class | HandTracker |
class | HeadTracker |
class | HeightAndArmspanRatioCalibration |
class | HMDTracker |
Head offset for standard HMD. The offset position between the headset tracking position and actual head position (neck joint). Avatar dependant. More... | |
class | HTCControllerHandTracker |
Hand offset for the HTC Vive controller The offset position between the controller tracking position and actual wrist position. More... | |
class | HumanoidManualFingerAnimationFeature |
class | IKAnimationSystem |
class | KeyFrameInfo |
class | MakeHumanAvatarProvider |
class | MixamoAvatarProvider |
class | MocapAnimationSystem |
class | OptionDictionary |
class | OtherAvatarProvider |
class | PathUtils |
Utility class for handling paths. More... | |
class | PelvisTracker |
class | RecorderFeature |
class | RecordHumanoidAnimationFeature |
class | RecordHumanoidAnimationFeatureEditor |
class | RecordManagerBehaviour |
class | RecordTrackerAnimationFeature |
class | ReflectionUtils |
Utility class with useful methods about Reflection. More... | |
class | ReplayAnimationClipConfig |
Config for animation system. Play an animation clip on an avatar. More... | |
class | ReplayAnimationSystem |
class | ReplayAnimatorConfig |
Config for animation system. Apply an animator controller on an avatar. More... | |
class | ReplayAvatarReadyAnimationSystem |
Replay animation system. More... | |
class | ReplayAvatarReadyConfig |
Config for animation system. Play an animation file (json) on an avatar. More... | |
class | ReplayManager |
class | RocketBoxAvatarProvider |
class | RocketBoxFirstPersonVRFeature |
class | SerializableDictionary |
class | ShowSkeleton |
Class used in the AvatarRuntimeImport prefab to show dummy skeleton. More... | |
class | TargetHelper |
class | TrackerDescriptor |
class | TrackerDescriptorArray |
class | TrackerType |
Root class for hardware tracker. More... | |
class | TransformExtensions |
Extensions class for Transform. More... | |
class | TwistedWristCorrectionCharacterCreatorFeature |
class | TypeArray |
class | TypeList |
class | UIEditorUtils |
class | ValveIndexControllerGripOpenXR |
Hand offset for the Valve Index controller. The offset position between the controller tracking position and actual wrist position. More... | |
class | ValveIndexControllerHandTracker |
Hand offset for the Valve Index controller. The offset position between the controller tracking position and actual wrist position. More... | |
class | ViveTrackerOnBeltPelvisTracker |
class | ViveTrackerOnHandHandTracker |
class | ViveTrackerOnShoeFootTracker |
class | XRRigConfigurationHelper |
class | XRRigConfigurationHelperEditor |
Inspector script for XRRigConfiguration. More... | |
Contains helper classess to serialize animations.