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AvatarReady
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Contains helper classess to serialize animations. More...
Classes | |
| class | AnimationClipPlayer |
| Player for Unity animation clip. Path must be in animation ressources folder. More... | |
| class | AnimationConfig |
| Root class for configuration for a specific AnimationSystem More... | |
| class | AnimationControllerPlayer |
| Player for animator controller. Path must be in animation resources folder. More... | |
| class | AnimationJsonPlayer |
| Player for avatar animations json files. Path must be in animation json folder. More... | |
| class | AnimationManagerEditor |
| Inspector window for <see cref=ReplayManager" /> More... | |
| class | AnimationRiggingSystem |
| IK animation system using unity's animation rigging package. More... | |
| class | AnimationSystem |
| Root class for animation technique like IK or Mocap. In the AvatarReady UI, abstract subclasses will be used as Animation Type, concrete subclasses will be used as Animation System. More... | |
| class | AnimationTrackerJson |
| This player can be used to play not humanoid animation on a GameObject. It's mainly meant to replay animation recorded on a VrRig using the RecordTrackerAnimationFeature. More... | |
| class | ARiggingDefaultConfig |
| Config for IK system using unity animation rigging. 3 parts config: head, left hand and right hand. More... | |
| class | ARiggingFullBodyConfig |
| Config for IK system using unity animation rigging. 6 parts config: head, left hand, right hand, left foot, right foot and pelvis. More... | |
| class | AvatarCache |
| Manage AssetBundles, download avatar AssetBundles from web API, save them in a local folder and load them on demand. For local avatars, the metadata is stored in the AvatarCacheFolder. More... | |
| class | AvatarExplorer |
| class | AvatarFeature |
| Root class for AvatarReady features. More... | |
| class | AvatarGalleryApi |
| Manages the AvatarGallery api. Launch a web request to AvatarGallery API to get the json representation of the avatar database. More... | |
| class | AvatarPreviewCache |
| Manages preview pictures of avatar from AvatarGallery. Download them from web server, save them in local folder, load them on demand. More... | |
| class | AvatarProvider |
| Root class for Avatar creating software. More... | |
| class | AvatarReady |
| Main class of AvatarReady. Contains all the informations that defines the current configuration. Provides also the method that apply the configuration to the avatar. More... | |
| class | AvatarReadyAnimationPlayer |
| Abstract class for animation players. Each player define a way of playing an animation on an animator. More... | |
| class | AvatarReadyAnimationReplayer |
| class | AvatarReadyCalibrationData |
| class | AvatarReadyConstOptionAttribute |
| Only support Enum, bool, int, float, double and string. More... | |
| class | AvatarReadyDefineSymbols |
| Defines AvatarReady compilation symbols. If specific files are present in the Unity project, a corresponding compilation symbol is added that will add compatible features. Also defines a symbol for each render pipeline. More... | |
| class | AvatarReadyEditor |
| Inspector script for AvatarReady. The inspector will search for implementation of specific classes to build the UI accordingly. More... | |
| class | AvatarReadyMenuItems |
| Add menu items related to AvatarReady. More... | |
| class | AvatarReadyNameAttribute |
| class | AvatarReadyObjectOptionAttribute |
| Only support UnityEngine.Object and subclasses. More... | |
| class | AvatarReadyOptionAttribute |
| class | AvatarReadyReflectionOptionAttribute |
| Beware, this method is complex and use reflection. Only use it if you know what you are doing. More... | |
| class | AvatarReadyRuntimeImportHelper |
| Helper class to load avatars from AssetBundles. More... | |
| class | AvatarReadyRuntimeLink |
| Allows developper to get callbacks when an avatar is loaded or destroyed. More... | |
| class | AvatarReadySettingsAsset |
| Scriptable object containing avatar ready settings values. A default asset will be created at "CustomSettingsPath" with "DefaultSettingsName", this asset can't be deleted, moved or renamed. This default asset will reference the setting asset used (can be itself). More... | |
| class | AvatarReadySettingsProvider |
| AvatarReadySettings provider, values are stored in a scriptable object (AvatarReadySettingsAsset) The asset can be modified from ProjectSettings => AvatarReadySettings. More... | |
| class | AvatarReadySetup |
| Simple class to facilitate the setting up of a RuntimeImport avatar. More... | |
| class | AvatarReadySetupEditor |
| Inspector script for AvatarReadySetup. Gives a easy way to set up a RuntimeImport avatar. More... | |
| class | AvatarReadySupportedProviderAttribute |
| class | AvatarReadySupportedSystemAttribute |
| class | AvatarReadySupportedTrackerAttribute |
| class | AvatarResourceLoader |
| class | AvatarRuntimeImportUi |
| class | CalibrationHelper |
| Helper class to manage the avatar calibration process. More... | |
| class | CalibrationProfile |
| Represents a User's real measures like height. Used by Calibration to save and load data. More... | |
| class | CalibrationProfilesManager |
| Manages CalibrationProfile, save them as files. More... | |
| class | CalibrationTechnique |
| Main class to handle avatar calibration. The Awake method can be used to query data from the avatar in T-Pose. More... | |
| class | CalibrationUi |
| class | CharacterCreatorAvatarProvider |
| class | CharacterCreatorFirstPersonVRFeature |
| class | ClipInfo |
| class | CopyPositionAndRotation |
| class | CurveInfo |
| class | DestroyUtils |
| Utility class that contain a method to correctly destroy a Unity component without having to know if we are in Editor or Play mode. More... | |
| class | FacialAnimationFeature |
| Facial animation feature - API, set values (blendshapes / action units / visemes / emotions) More... | |
| class | FacialAnimationFeatureCharacterCreator |
| Facial animation feature - implementation for character creator. More... | |
| class | FacialAnimationFeatureEditor |
| Inspector script for FacialAnimationFeature. Displays sliders for every emotions, visemes and actionUnits. More... | |
| class | FacialAnimationFeatureRocketBox |
| Facial animation feature - implementation for RocketBox Avatar. More... | |
| class | FirstPersonVRFeature |
| class | FootTracker |
| class | ForceBodyPosition |
| class | ForceBodyRotation |
| class | GameObjectExtensions |
| Extensions class for Transform. More... | |
| class | GuideUi |
| Manage a UI to show calibration instructions. More... | |
| class | HandTracker |
| class | HeadTracker |
| class | HeightAndArmspanRatioCalibration |
| class | HMDTracker |
| Head offset for standard HMD. The offset position between the headset tracking position and actual head position (neck joint). Avatar dependant. More... | |
| class | HTCControllerHandTracker |
| Hand offset for the HTC Vive controller The offset position between the controller tracking position and actual wrist position. More... | |
| class | HumanoidManualFingerAnimationFeature |
| class | IKAnimationSystem |
| class | KeyFrameInfo |
| class | MakeHumanAvatarProvider |
| class | MixamoAvatarProvider |
| class | MocapAnimationSystem |
| class | OptionDictionary |
| class | OtherAvatarProvider |
| class | PathUtils |
| Utility class for handling paths. More... | |
| class | PelvisTracker |
| class | RecorderFeature |
| class | RecordHumanoidAnimationFeature |
| class | RecordHumanoidAnimationFeatureEditor |
| class | RecordManagerBehaviour |
| class | RecordTrackerAnimationFeature |
| class | ReflectionUtils |
| Utility class with useful methods about Reflection. More... | |
| class | ReplayAnimationClipConfig |
| Config for animation system. Play an animation clip on an avatar. More... | |
| class | ReplayAnimationSystem |
| class | ReplayAnimatorConfig |
| Config for animation system. Apply an animator controller on an avatar. More... | |
| class | ReplayAvatarReadyAnimationSystem |
| Replay animation system. More... | |
| class | ReplayAvatarReadyConfig |
| Config for animation system. Play an animation file (json) on an avatar. More... | |
| class | ReplayManager |
| class | RocketBoxAvatarProvider |
| class | RocketBoxFirstPersonVRFeature |
| class | SerializableDictionary |
| class | ShowSkeleton |
| Class used in the AvatarRuntimeImport prefab to show dummy skeleton. More... | |
| class | TargetHelper |
| class | TrackerDescriptor |
| class | TrackerDescriptorArray |
| class | TrackerType |
| Root class for hardware tracker. More... | |
| class | TransformExtensions |
| Extensions class for Transform. More... | |
| class | TwistedWristCorrectionCharacterCreatorFeature |
| class | TypeArray |
| class | TypeList |
| class | UIEditorUtils |
| class | ValveIndexControllerGripOpenXR |
| Hand offset for the Valve Index controller. The offset position between the controller tracking position and actual wrist position. More... | |
| class | ValveIndexControllerHandTracker |
| Hand offset for the Valve Index controller. The offset position between the controller tracking position and actual wrist position. More... | |
| class | ViveTrackerOnBeltPelvisTracker |
| class | ViveTrackerOnHandHandTracker |
| class | ViveTrackerOnShoeFootTracker |
| class | XRRigConfigurationHelper |
| class | XRRigConfigurationHelperEditor |
| Inspector script for XRRigConfiguration. More... | |
Contains helper classess to serialize animations.