Inspector script for AvatarReadySetup. Gives a easy way to set up a RuntimeImport avatar.
More...
|
override void | OnInspectorGUI () |
|
|
static void | SetupAvatarReady (AvatarReadySetup Target) |
| if static get the prefab and instantiate it if provided add AvatarReady script if runtimeImport get the default dummy prefab, instantiate it add AvatarReady script
|
|
|
void | ResetAvatarReady () |
| Remove AvatarReady and AvatarReadyRuntimeLink components.
|
|
void | DropdownField (string[] options, ref string value, GUIContent label, Action OnValueChanged=null) |
|
void | EnumField< T > (ref T inputValue, GUIContent label, Action OnValueChanged=null) |
|
Inspector script for AvatarReadySetup. Gives a easy way to set up a RuntimeImport avatar.
◆ EnumField< T >()
void Inria.Avatar.AvatarReady.AvatarReadySetupEditor.EnumField< T > |
( |
ref T | inputValue, |
|
|
GUIContent | label, |
|
|
Action | OnValueChanged = null ) |
|
inlineprivate |
The documentation for this class was generated from the following file:
- AvatarReadySetupEditor.cs