AvatarReady
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Head offset for standard HMD. The offset position between the headset tracking position and actual head position (neck joint). Avatar dependant. More...
Public Member Functions | |
override Vector3 | GetStaticOffsetPosition (HumanBodyBones humanBodyBone) |
override Quaternion | GetStaticOffsetRotation (HumanBodyBones humanBodyBone) |
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Vector3 | GetStaticOffsetPosition (HumanBodyBones humanBodyBone) |
Quaternion | GetStaticOffsetRotation (HumanBodyBones humanBodyBone) |
Head offset for standard HMD. The offset position between the headset tracking position and actual head position (neck joint). Avatar dependant.