Avatar Ready Settings
An Avatar Ready Settings panel is available in the Project Settings window.
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This windows will allow you to define the different paths for the data folders used by Avatar Ready.
Settings Asset: The current setting asset used.
Project Animation folder: Resource folder used to store animations recorded with a recorder feature while in unity editor.
Animation Persistent Path: Persistent folder used to store animations recorded with a recorder feature in a build project.
Avatar Cache Persistent Path: Persistent folder used to store avatars’ cache data. Modify this folder if you want to reuse avatars between projects.
Profiles Persistent Path: Persistent folder used to store users’ profiles. Modify this folder if you want to reuse profiles between projects.
ReplayManager Json Peristent Path: Persistent folder used to store the json file loaded by the replayer manager. Only used with the replay manager tool.
Avatar Gallery Link: Link to the avatar gallery used to download avatars.
Package Folder: Folder containing the avatar ready package.
The avatar Ready settings are stored in a scriptable object. You can create multiple variations of this scriptable object to quickly switch between value presets.