.. _ComponentIntroduction: ======================= Avatar Ready Components ======================= There are three main component that you may need to configure when using AvatarReady: On the AvatarReady root GameObject: - The :ref:`AvatarReadySetup` component defines if an avatar is static or loaded at runtime. - The :ref:`AvatarRuntimeLink` component contains events for the differents steps of the avatar loading process. On the avatar model GameObject, direct child of the root GameObject - The :ref:`AvatarReadyComponent` component specifies the Avatar's configuration.